Chronicle · · 2 min read
The Hunt for the Heart Stone
Characters:
- Oogway: A wise and strategic member of the party.
- Olfin: A charismatic and persuasive character.
- Liren: A skilled and resourceful adventurer.
- Gumbo: A brave and determined hero.
- Aera: A compassionate and insightful member of the group.
- Shabasta: A clever and quick-thinking character.
- Malron: A knowledgeable and experienced adventurer.
Summary:
Victor teaches the party about the ways to obtain a heart stone from a Hag and devises a plan to confront a coven of Hags, while also rescuing children captured by them. They seek aid from Victor and Lady Fiona, preparing for a dangerous mission.
While traveling, the party encounters a druid of the Forest Folk, a loose society of hermits that dwell amidst the Svalich Woods and generally shun the civilized settlements. The druids treat Yester Hill, a hill at the southwest edge of the Barovian valley, as a sacred place, and worship Strahd as a deity for his control over the land and weather.
Lady Wachter first encountered and learned of the druids while a student of her mentor, Lysa. Lysa, a woods-witch who dwelled in the swamps of Berez, was a worshipper of Mother Night, a deity of darkness, trickery, and the occult. Lady Wachter was never able to hear the “voice” of Mother Night (as Lysa called it), however, and adopted the faith of Ezra soon after returning to Vallaki.
Key Locations:
Vachter Estate: A grand manor surrounded by a binding circle that prevents entry by malevolent spirits. Here, the party seeks Lady Fiona’s help and learns more about binding circles.
Encounters:
Social: The party engages Lady Fiona in conversation, convincing her to lower the binding circle and revealing the truth about the malevolent spirit and her daughter Stella.
Combat: A potential confrontation with the Hags looms as the party prepares to face them using a binding circle to prevent their escape.
Social: Encountered a druid of the Forest Folk in a tree, but it was unclear why they interrupted our journey to spy on us.
Loot:
Mirror of Victor: An enchanted mirror taken along for the journey to help counter the Hags’ dispel abilities.
Binding Circle Knowledge: Essential knowledge on creating and using a binding circle to trap the Hags.
Notable NPCs:
Victor: A knowledgeable wizard who provides crucial information and assistance, including the use of the mirror.
Lady Fiona Vachter: The lady of the manor who helps the party by lowering the binding circle and providing insight into the malevolent spirit.
Stella: Lady Fiona’s daughter, whose presence is subtly revealed through signs and gestures.
Plot Points:
- Obtaining the Heart Stone: The party learns that the heart stone can be obtained either willingly through a deal or by killing the Hag.
- Binding Circle: The binding circle is essential to prevent the Hags from escaping to the ethereal realm.
- Malevolent Spirit: The Gallows Speaker is revealed to be the spirit responsible for Lady Fiona’s parents’ deaths.
- Saving the Children: The party must rescue the children held by the Hags before confronting them.
Session Highlights:
- Olfin’s conversation with Lady Fiona, earning her trust and lowering the binding circle.
- The realization that the Gallows Speaker is the malevolent spirit that killed Lady Fiona’s family.
- The phrase “Let me in” scratched on the window during the night, adding to the eerie atmosphere.
- Lady Fiona’s pet imp familiar revealing itself and her four fanatical companions joining the journey.
- The strange druid encounter in the forest, adding complexity to the mission with their worship of Strahd.
Where we were
Vallaki → Tser Pool Crossroads · The whole trail
Originally posted on Obsidian Portal.