Chronicle · · 1 min read
Looking for Kazan's Tower
Shoot first, loot later
Seeking Zoldar
Our journey began with a mission: find Zoldar to guide us to the tower holding the legendary Staff of Kazan. Along the way, we stumbled upon a decrepit shack and an old stone slab.
Zoldar and Yvgeny
In the shack, we encountered Zoldar and his brother, Yvgeny. Amidst our introductions, Aera purchased a wolf pelt for 50 gold pieces, only to discover it was glamour weave—a rare and magical material.
The Ancient Monument
Before departing, we inspected the stone slab, an ancient monument dedicated to the Dreamer and the Ladies Three. We were warned of a werewolf pack prowling the area, led by a new, reckless alpha.
River Discovery
By a river, we found a piece of cloth with the initials RVR. We speculated it might belong to Rudolf Van Richten, a name of interest.
Crossroads Encounter
Arriving at a crossroads, we faced two ominous scarecrows and a broken signpost. Zoldar shared tales of the scarecrows roaming the countryside. Taking no chances, Aera peppered the scarecrows with arrows, triggering an ambush by twig blights. After a fierce battle, we emerged victorious.
The Tower of Kazan and Its Mysteries
Our path led us to a tower nestled in the woods by a lake. A vibrant Vistani wagon, adorned in purple and gold paint, sat at the tower’s base. The sign warned us: “Keep out, home and property of Esmeralda dasramir. Trespassers will be incinerated.” Shabasta discovered wolf tracks near the wagon, along with a second set of tracks leading into the woods, ending in a hollow filled with white and yellow paint
Unlocking the Tower
The tower door, marked with a red seal and the name Kazan, had no handles. Olfin deciphered the pattern on the signet ring, successfully tracing the lines and pressing the buttons on the seal, unlocking the door.
With the tower’s entrance open, our adventure continues…
Where we were
Vallaki → Crossroads → Tower of Kazan · The whole trail
Originally posted on Obsidian Portal.